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We learn moreover that it is finally a story of business policy

  • Psyonix, the studio behind the development of the excellent Rocket League, confided to Rocket League Crates our colleagues from Polygon. During the interview, Jeremy Dunham, the vice president, explained that it was Sony's fault if the title is not fully cross-platform.For Jeremy, the future of the video game industry is precisely sharing and offering the community the means to play with players from other platforms. The studio would really like to lift the border between media and hope that the players and the media will help in this idea.

     

    We learn moreover that it is finally a story of business policy and security. Developers must necessarily provide security by offering such features - Microsoft is very demanding apparently, but ultimately they have nothing special to do. In less than an hour, making a cross-platform game would be feasible:This is still a pity since Rocket League can be played on a network between PC players, Switch and Xbox and not with the PlayStation community. who knows, maybe in the future the policy of the Japanese firm will evolve.